Tuesday, January 09, 2007

Now Everything Starts To Come Together...

I haven't posted for almost a month now. Which is no suprise as this isn't exactly the most consistent blog in existance. Anyway, you'll be pleased to know (I haven't a clue who I'm talking to. Myself?) that the time out has produced some results...

Firstly, I have made the decision to develop my game in Adventure Game Studio. Mainly because it's an amazing engine and I want to concentrate on the pixel art involed for now. In making this decision I have now put all efforts into the plot and the art.

The plot is coming along nicely now, it's a sci-fi/conspiracy themed adventure set in the future universe. I decided not to attach a specific year to it, as I find this thins the realism of most plots. For example, the idea of Star Wars is great, because you can write stories all along the timetime, and nothing is connected to our present day or our past (and the Star Wars past is fairly dismissable). I did decide however to set the game around Earth, as it depends on a development in science that affects our world in a certain way.

The art is also slotting nicely into place. I am now starting the first sequence, which sees you on a cargo ship heading for a mining world. After planning the backgrounds I need, and writing the level content, I am now going through the process of drawing it all.

I'm posting a lot of what I'm working on at The Gibbage Forums, so log on and give me some constructive - or perhaps rather insulting - criticism. It's up to you. So long as it's not the latter. And no doubt won't listen anyway.